League of Legends patch 25.24 notes have been out on December 3, 2025. Although it’s the final main replace of the 12 months, it brings the WASD management mechanics to the gameplay, which is kind of important. Other than that, a number of champions have been adjusted, and the champion choose phase is way improved as properly.
Here are all of the modifications coming with the League of Legends patch 25.24.
League of Legends patch 25.24 notes: WASD Launches in
restricted queues
WASD will probably be enabled within the following queues:
- Normals: Customs, Swiftplay, ARAM
- Game Modes: Arena, ARAM: Mayhem, ARURF
WASD New Features:
- Dynamic Camera: A New Camera that follows your mouse, with pace settings.
- Scout Ahead Button: Middle mouse click on to freely transfer your digital camera whereas in Dynamic Camera, launch to snap again.
- WASD Remapping: Remap your keybinds as you would like
WASD will go stay in most unranked queues throughout all areas this patch. Draft and Ranked queues is not going to help WASD presently. The builders have talked about that they may roll out on OCE and slowly scale to all areas.
They additionally asserted that,
“Given WASD is still in a beta state and that we are in active iteration, the developers might disable certain queues or champions in case of a degraded player experience. In cases where we disable WASD for specific modes or champions, your keybindings will return back to Point and Click while playing those champions/playing in those queues.”
For League of Legends patch 25.24, each Briar and Taliyah can have WASD disabled.
League of Legends patch 25.24 notes: Champion choose
Here are the most recent modifications to the champion choose menu:
- You are not in a position to ban champions hovered by your teammates.
- In patch 25.23, we launched enhancements to hurry up champ choose for Summoner’s Rift (Solo/Duo, Flex, and Normal Draft) to 2 pilot areas in NA/OC. These enhancements are actually being rolled out to all areas.
Also learn: League of Legends patch 25.24 preview
All champion buffs in League of Legends patch 25.24

1) Braum
Base Stats
Passive – Concussive Blows
- Damage On Follow-up Attacks: 20% ⇒ 40%
2) Nasus
Base Stats
Q – Siphoning Strike
- Base Damage: 35 / 55 / 75 / 95 / 115 ⇒ 40 / 60 / 80 / 100 / 120
3) Sejuani
Q – Arctic Assault
- Cooldown: 19 / 17.5 / 16 / 14.5 / 13 ⇒ 18 / 16.5 / 15 / 13.5 / 12 seconds
- Mana Cost: 70 / 75 / 80 / 85 / 90 ⇒ 60 / 65 / 70 / 75 /80
- AP Ratio: 60% ⇒ 75%
W – Winter’s Wrath
- Mana Cost: 65 ⇒ 60
- First Hit AP Ratio: 20% ⇒ 30%
E – Permafrost
R – Glacial Prison
- Cooldown: 130 / 110 / 90 ⇒ 120 / 105 / 90 seconds
4) Swain
Passive – Ravenous Flock
- Heal per Fragment: 3-6% (primarily based on stage) ⇒ 6%
5) Viktor
Q – Siphon Power
- Shield: 40-115 (primarily based on stage) (+18% AP) ⇒ 40-140 (primarily based on stage) (+25% AP)
- Bugfix: Fixed a bug that brought on Viktor bot’s protect to calculate incorrectly.
- Bugfix: Fixed a bug that brought on Q’s tooltip AP ratio to be inaccurate.
All champion nerfs in League of Legends patch 25.24
1) Dr. Mundo
Q – Infected Bonesaw
- Monster Damage Cap: 350 / 425 / 500 / 575 / 650 ⇒ 300 / 375 / 450 / 525 / 600
2) Kayn
Passive – The Darkin Scythe
- Bonus Post-Mitigation Magic Damage: 25-45% ⇒ 20-40%
3) Kha’Zix
W – Void Spike
- Base Damage: 85 / 115 / 145 / 175 / 205 ⇒ 75 / 105 / 135 / 165 / 195
4) Master Yi
Base Stats
- Base Health: 655 ⇒ 640
- Attack Damage Growth: 2.8 ⇒ 2.5
5) Mel
E – Solar Snare
- Orb Magic Damage: 60 / 105 / 150 / 195 / 240 ⇒ 60 / 100 / 140 / 180 / 220
- Magic Damage per Second: 16 / 32 / 48 / 64 / 80 ⇒ 16 / 26 / 36 / 46 / 56
- Lingering Debuff Duration: 0.75 ⇒ 0.5 seconds
- Mana Cost: 50 / 55 / 60 / 65 / 70 ⇒ 50 / 60 / 70 / 80 / 90 mana
6) Zed
Passive – Contempt for the Weak
- Damage to Monsters: 2x ⇒ 1.8x
7) Zaahen (adjusted throughout micropatch 25.23)
Passive – Cultivation of War
- Bonus AD per Stack (25.23): 1.5-3.3 (primarily based on stage) ⇒ 1.5-2.8 (primarily based on stage)
Q – The Darkin Glaive
- AD Ratio (25.23): 30 / 40 / 50 / 60 / 70% bonus AD ⇒ 20 / 30 / 40 / 50 / 60% bonus AD
- Second Cast Base Damage (25.23): 30 / 60 / 90 / 120 / 150 ⇒ 25 / 50 / 75 / 100 / 125
- Cooldown (25.24): 9 / 8 / 7 / 6 / 5 ⇒ 10 / 9 / 8 / 7 / 6
- Monster Damage Modifier (25.24): 50% ⇒ 75%
E – Aureate Rush
- Sweet Spot Damage (25.24): 4 / 5 / 6 / 7 / 8% ⇒ 4 / 4.5 / 5 /5.5 / 6%
Also learn: Zaahen’s skills explored in League of Legends
System modifications in League of Legends patch 25.24
Runes
1) Bloodline
- Life Steal per Stack: 0.4% ⇒ 0.45%
- Maximum Life Steal: 6% ⇒ 6.75%
Bug fixes and QoL modifications in League of Legends patch 25.24
Here are the entire bug fixes and quality-of-life modifications in League of Legends patch 25.24:
- Fixed a bug that brought on fundamental assault hit VFX to be seen with out dealing injury if the assault was canceled by fundamental assault empowering skills.
- Fixed a number of bugs that occurred through the resurrection portion of Zaahen’s passive upon taking deadly injury.
- Fixed a bug that brought on Yunara’s VO line when killing Varus to not play appropriately.
- Fixed a bug that brought on jungle pet heals passing via spell shields to briefly dispel the shields VFX.
- Fixed a bug the place if Bel’Veth has a coral out there someplace, she may R her personal Herald to kill it immediately and rework.
- Fixed a bug that brought on Ashe’s R to create transient ping spikes for enemies when showing from the Fog of War.
- Fixed a bug that brought on Gwen’s recall animation to not all the time play appropriately.
- Fixed a bug that brought on Karma’s disk to cease spinning after reviving from Guardian Angel.
- Fixed a bug that typically brought on Nocturne’s R sprint to not all the time observe the enemy champion till colliding with them.
- Fixed a bug that typically brought on Garen’s Q animation to override his E animation.
This covers all of the modifications coming with the League of Legends patch 25.24.
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Edited by Debayan Saha
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